Hi! I'm a UX designer working at the Australian Broadcasting Corporation in Sydney. I'm passionate about design and coding. Here's some of my work...
The Happy People program is a 4 week wellbeing campaign for businesses delivered as a mobile website. I designed the structure of the program and its components through user interviews coupled with rapid prototyping enabled by Framer.js and Sketch. The result is a personal experience that encourages self reflection for employees and creates aggregated insights for employers.
Meal planning, shopping lists and finding recipes are all elements of cooking that I don't enjoy. I made Jiro so I can focus on cooking instead, by using Natural Language processing to intepret recipes and enable clever functionality and workflows. Developed in Meteor + React.js app.
Designed for ABC Active Memory this game challenges your working memory. To engage the target audience of older Australians we themed Roman Holiday around world famous cities: Venice, Florence and Rome. The mechanic is simple - you must remember couple of directions and then apply them to the map at hand. The difficulty scales exponentially as we add more steps, and as you explore new cities.
I was really lucky to get an opportunity to learn the fun and dangerous art that is Letterpress printing. The zine were constituted of 3 booklets that contained my small observations about Life, Love and Death. A tiny run of 200, printed by me on 100% Cotton paper with a Heidelberg Platen Letterpress Printer.
Designed for ABC Active Memory, this game challenges your attention. This game was a lot of fun to design, as I had to work closely with an animator and illustrator to create rememberable fish with clear silhouettes. This game’s difficulty scaled well, because we can slowly increase the speed and variation of the fish.
I designed and coded a latin square task that could be played collaboratively. The intention was to produce a minimum viable product, that would gauge our player's interest in multiplayer experiences. The game was built so that a session could be shared via a url and joined without any account administration.
Designed for ABC Active Memory, this game challenges your flexibility. I was very happy with the final feel of this game, and the level of variation we could create in each scene. One fun task involved in the production of this game, was creating a simple algorithm to sort all the books, and record a count of sorts, so we could make sure each pile’s answer was correct.