Hi! I'm a UX designer working at the Australian Broadcasting Corporation in Sydney. I'm passionate about design and coding. Here's some of my work...
The Happy People program is a 4 week wellbeing campaign for businesses delivered as a mobile website. I designed the structure of the program and its UI components using an aglie process lead by user interviews and rapid prototyping. The protoypes proved so useful they become production specs for the developers. I also contributed in the development to quickly integrate user testing feedback.
Meal planning, shopping lists and finding new recipes are all elements of cooking that I don't enjoy. Jiro is designed to handle all of that, so you can focus on cooking instead. The unique feature of Jiro is a focus on natural language processing to intepret recipes and enable clever functionality and workflows. I'm also the sole developer, building the app using Meteor + React.js.
In 2013 I helped launch the ABC's first Software as a Service. The app enables research and data for Australian Universities into the effects of cognitive decline while providing fun brain games in the browser. I work widely across the product – prototyping games, integrating user analytics and assiting on support tickets. Refining the signup and login systems are two deliveries I’m particularly proud of given the tension it created for the audience, often low-confidence computers users.
Designed for ABC Active Memory this game challenges your working memory. To engage the target audience of older Australians we themed Roman Holiday around world famous cities: Venice, Florence and Rome. The mechanic is simple - you must remember couple of directions and then apply them to the map at hand. The difficulty scales exponentially as we add more steps, and as you explore new cities.
I was really lucky to get an opportunity to learn the fun and dangerous art that is Letterpress printing. The zine were constituted of 3 booklets that contained my small observations about Life, Love and Death. A tiny run of 200, printed by me on 100% Cotton paper with a Heidelberg Platen Letterpress Printer.
Designed for ABC Active Memory, this game challenges your attention. This game was a lot of fun to design, as I had to work closely with an animator and illustrator to create rememberable fish with clear silhouettes. This game’s difficulty scaled well, because we can slowly increase the speed and variation of the fish.
I designed and coded a latin square task that could be played collaboratively. The intention was to produce a minimum viable product, that would gauge Active Memory player's interest in multiplayer experiences. The game was designed so that a session could be shared via a url, joined without any account administration, and bonus content unlocked if you shared the game on Facebook. I also designed a 2nd competitive title called AlphaSquare that helped establish that our AM players are not competitive.
Designed for ABC Active Memory, this game challenges your flexibility. I was very happy with the final feel of this game, and the level of variation we could create in each scene. One fun task involved in the production of this game, was creating a simple algorithm to sort all the books and record a count of sorts so we could make sure each pile’s answer was correct.